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Unity minimal example

The example explained in this chapter is implemented in the plane scene. The example shows a simple plane object with an attached texture, generated from an SVG file. The example has been realized following these steps:

AmanithSVG binding for Unity also includes another script called SVGTextureAtlasBehaviour; in order to test it, stop the current execution and perform the following steps:


Thanks to “Ror362” for its great girl svg. Original source: